Subnautica takes place underwater on an alien planet, so it should come as no surprise that a lot of things don’t make sense. It might not be obvious at first, but as the game progresses, it becomes more and more apparent how some things should have never come to be. Despite Little being known about the life systems under the water, players can just tell that it feels off.

While you may be scratching your head at the things that don’t quite connect the dots in your head, it doesn’t detract from the game itself. The beauty of Subnautica is unmatched – even if some things don’t quite add up!

10 The Player Magically Knows What Aliens Give Resources

Somehow, when you crash land on this alien planet, you already know what fish will provide you with nutrition. There is no explanation other than the fact that the PDA “just knows” which really doesn’t make any sense.

Yes, it is set in the future and there is a Databank overflowing with information (as it should be with how much time it spent in early access). However, it still doesn’t explain the vast knowledge that it seemingly has about everything on the planet. This goes double since we have uncovered so little about the Earth’s ocean in more than 200 years of research.

9 Why Was Ryley Robinson The Only Survivor?

A total of 25 Lifepods were ejected from the Aurora and, of those, only nine managed to surface with living passengers. Somehow, Ryley Robinson was the only one to survive which really doesn’t make any sense.

It is especially true since the Sunbeam was also shot out of the sky with its own passengers who also did not survive. This is just an improbability based on statistics as thousands of people died and Ryley was somehow the chosen one like Anakin Skywalker or something.

8 A Radiation Suit Would Not Totally Protect You

The Radiation Suit allows you to swim through radiation sites with little consequence. But the science for this just simply isn’t true. Even if you wear one, you are still exposed to a degree of radiation. Moreover, these suits tend to have a limited air supply.

This does not correlate with Subnautica as you can wear the suit for an unlimited amount of time and be safe with no consequence to your health after any amount of time.

7 Random Parts To Objects Are Spread Across the Ocean Floor

It is hard to believe that they would separate the parts of things like a Laser Cutter or a Seaglide into different cargo containers. Realistically, you should just have to scan one of these objects or even just take the item itself out of the box in order to use it.

Instead, you are sent on a wild goose chase to find these parts that, at times, feel pretty impossible. The Cyclops should just be a full vehicle that you have to repair with your tool because no one in their right mind would transport that beast of a vehicle in different pieces on a ship the size of the Aurora.

6 The Fabricator Doesn’t Seem To Take A Long Time

While the Fabricator itself is a bit of an anomaly, players chalk it up to the fact that the game is set in the future and it is some advanced version of 3D printing. What doesn’t make sense is how short of a time it takes to actually print these items. Even with Subnautica being one of the best underwater games, fans have to wonder.

There is no way they managed to upgrade it to create its own atomic structures and not take hours on end when a simple flat keychain today takes ten minutes.

5 Why Can’t The Seamoth Pick Up Objects?

Subnautica is set in the future, so why are they unable to pick up objects? After all, they have their own storage modules so you don’t have to carry everything on your person after exploring the deep.

It begs the question as to why you have to exit the Seamoth at all as a civilization this high tech probably would have thought to add this feature to their submersible’s design. Who knows though – maybe this is one aspect that will only make sense on a second playthrough.

4 The Seamoth Takes Damage Easily

Simply hitting a fish will greatly degrade the integrity of the Seamoth; it shouldn’t be able to take damage so easily. The thing is made of titanium – a substance stronger and lighter than steel. Surely, a simple fish is no match for a steel plate let alone a titanium one.

Even lead is stronger than steel if it is compressed enough which is just another point as to why the Seamoth taking damage so easily just doesn’t make sense. It is obviously for game purposes so that you don’t abuse the privilege to use this vehicle. Unfortunately, compared to reality, this just isn’t plausible.

3 The Number Of Jump Scares

Subnautica is meant to be a survival game and at first glance, it looks peaceful and similar to a game where you could go to relax. But dear reader, you would be so wrong. The number of jump scares by monsters is insane and puts it more on a level of horror rather than survival which doesn’t make any sense.

People who were formerly not afraid of the ocean now will be as these monsters leave players with a lifetime of nightmares.

2 No Guns To Easily Kill Monsters

You are attacked by an array of monsters, but there are no guns to kill them. Rather, you are left with a rinky-dink knife that doesn’t do much. The Player is sent off to die multiple times because the creator didn’t want to add another weaponized game to the market.

While many can commend his actions, it just doesn’t make sense for this type of survival game where anything goes to keep yourself alive. The game could have implemented spear guns or the like for at least a little variation.

1 Simple Point And Shoot Mechanics For Tools Seems Illogical

It is possible to create multiple tools for things like repairs and building your habitat. However, how you use them just doesn’t make sense as you simply have to point it at the object to complete the action.

Unless it is sending out tiny minions to climb inside the object to perform the work, it seems like a pretty flawed system. This is especially true when it comes to repairing machine-heavy items like the Seamoth.