Star Wars The Old Republic Layoffs Inbound
After major game updates failed to stimulate player activity, with average server populations falling alongside approximately 25% of the paid subscribers, BioWare’s Star Wars: The Old Republic began to show signs of trouble. Most MMOs cannot successfully require paid subscriptions and expect to grow the number of active players and so Electronic Arts and BioWare began exploring free-to-play options, something prior to the game’s launch seemed unacceptable. The Old Republic is one of the most expensive MMOs ever created, partly due to the Star Wars licensing cost and partly due to development costs for things like having voice actors for every bit of dialogue in the game....