There are a few titles that have taken on mythic status in the gaming world. Video games that have been long delayed where fans catch small glimpses of every once in a while, but aren’t properly announced or talked about in any official capacity. Half-Life 3, which just yesterday had some clues of its production dropped, is the king of this mythic status. Not far behind though is Team Ico’s The Last Guardian. Officially announced at E3 in 2009, little to no official news has surface since then on the studio’s followup to Shadow of the Colossus.

Despite rumors of a troubled and delayed production, players can calm their skepticism just a little bit. In an interview with GamesIndustry International, Sony boss Shuhei Yoshida said some positive things about The Last Guardian’s mysterious development. He confirmed the game was still in production and that it would be seeing the light of day, it just isn’t clear when.

“So, we’re waiting for the right time to re-introduce The Last Guardian in an appropriate way. I can’t… Well, the game is in development, and it’s well staffed, and Ueda-san is here, working - even though he’s not a Sony employee, he’s dedicated to the product.”

The Last Guardian was thought to be on hiatus at one point, but Yoshida rubbished that claim explaining that term was a miscommunication on the part of Sony Computer Entertainment of America boss Jack Tretton and that the game was only on hiatus in terms of releasing new information. If that is the case, fans will wonder exactly what has taken so long to get the game out? After some tough questioning, Yoshida may have let some information slip on that front.

After dodging the question of whether the game would come to PlayStation 3 or PlayStation 4, Yoshida said:

With The Last Guardian undergoing a “re-engineering,” development will unfortunately take a while longer - That would leave the game’s PS3 release really late in the generation cycle. Originally announced only for PlayStation 3, there had been speculation that the game would be reworked onto PlayStation 4 and it seems obvious it would be at this point. It isn’t a confirmation and Yoshida side-stepped the earlier question, but his use of “re-engineering” is certainly interesting.

“They’re going through the re-engineering of the game, so the team size is smaller, because it’s more engineering focused right now.”

Hopefully it won’t be too long until Sony reopen The Last Guardian for the public to get a look at, finally showing all what Team Ico have been up to all these years.

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Source: GamesIndustry International