Warframe developer Digital Extremes continues to work on decreasing Warframe’s file size in order to allow players to have enough room to store their other favourite games, too.
TheGamer recently had the chance to sit down with Digital Extremes for an exclusive interview about Warframe on PS5. We chatted about everything from how a bug inspired Warframe’s most iconic mechanic to the fact that one of Warframe’s lead weapons designers is apparently “drooling” over all of the new combat features made possible by the PS5’s DualSense controller.
However, we also talked about something particularly interesting that Digital Extremes has been working on for quite some time: shrinking Warframe’s file size while continuing to upgrade its visuals.
We asked Digital Extremes COO Sheldon Carter about how and why the studio is attempting to accomplish such a difficult feat. Improving a game’s graphics is no easy task, nor is radically decreasing its file size - trying to achieve both enhancements at the same time is a juggle that most developers probably wouldn’t even try to pull off.
“You need some crazy slash genius engine programmers who are gamers themselves and want that,” Carter says. “It’s one thing to want to be at the top end of the technology, but it’s another thing to be an end user who wants that.
“I want to have it download to my system as fast as possible, [and] I want to have space,” Carter adds. “I’d love it if Warframe is the only game you’re playing but that’s not reality, right? We all want to have space to play our other games. This is all of our hobby, so we want our game to be respectful of your hard drive capacity.”
This is refreshing to see nowadays, when games like Call of Duty: Black Ops Cold War take up half of the Xbox Series S’ entire storage capacity. Digital Extremes understands that even the most dedicated Warframe players want to dip into another game every now and then, which is probably at least partially indicative of how it established such a devoted fanbase in the first place.
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